Parking |
Parking Name(Topic) |
Session |
Session Name(Learning Content) |
Assessment Method |
1 |
Orientation |
1-1 |
Self-Introduction and Resume Presentation |
Project/Practice |
1-2 |
Practical Team Building |
Project/Practice |
2 |
Spatial Computing Planning1 |
1-1 |
Project-specific Planning Review |
Project/Practice |
1-2 |
VR·AR/DTPlanning Review Tailored to Characteristics |
Project/Practice |
3 |
Spatial Computing Planning2 |
1-1 |
Engine Version Selection,Basic Setup |
Project/Practice |
1-2 |
Challenge Based on Project Selection,Understanding Technology Choice |
Project/Practice |
4 |
Programming Basics1 |
1-1 |
UnityUnderstanding the Editor Interface(Hierarchy, Scene, Inspectoretc.) |
Project/Practice |
1-2 |
Concept and BasicTransformManipulationProject |
/Practice1-3 |
Creating Scripts and |
Understanding MonoBehaviourStructureProject |
/PracticeStart(), Update() |
|
Function Operation Principles and Simple Behavior ImplementationProject |
/Practice5 |
Basic Programming |
21-1 |
User Input |
(Input.GetKey, GetAxisetc.)Processing MethodsProject |
/Practice1-2 |
Using Rigidbody |
andColliderfor Physics-based MovementProject |
/Practice1-3 |
Object Differentiation Using Tags and Layers |
Project |
/PracticeObject Interaction |
|
(Trigger, CollisionEvents)Project |
/Practice6 |
Advanced Programming |
11-1 |
Animation Clip |
(Animation Clip)and Controller ConceptsProject |
/Practice1-2 |
Animator |
Component Role and Structure UnderstandingProject |
/Practice1-3 |
States |
(State),Transitions(Transition),Conditions(Parameters)SettingsProject |
/PracticeBasic Walking |
|
/Practice Connecting Running AnimationProject |
/Practice7 |
Advanced Programming |
21-1 |
Blend Tree |
for Smooth State TransitionsProject |
/Practice1-2 |
Connecting Animator |
and ScriptsProject |
/Practice1-3 |
State-based Behavior |
(Example:Triggering Attack Animation)ImplementationProject |
/PracticeAnimation Events |
|
UtilizationProject/ |
Practice8Final Exam |
1-1 |
Project Result Evaluation |
Project |
/ |
Practice/실습 |